Hands-On with VR OmniDirectional Treadmill!


  1. HappyBeezerStudios - by Lord_Mogul

    HappyBeezerStudios - by Lord_Mogul3 days ago

    Nice to see there is still development into that direction (pun intended) I remember reading about the treadmil concept for VR back in the mid 90's

  2. buffonomics

    buffonomics3 days ago

    It can work. It needs body straps to predict body movement.

  3. ViruX

    ViruX7 days ago

    I would say that this treadmill idea is a dead end because it's working at most in a totally flat vr world. But what about a rocky landscape with hills and mointains? I'm thinking of something like the HaptX VR-glove but for your feets. Pretty expensive, I know.

  4. Jens Mikkelsen

    Jens Mikkelsen9 days ago

    This is a winner, finally a VR solution that solve the walking/running problem. The other smooth surface versions, feels like your will slip and does not feel natural at all.

  5. Odinson

    Odinson16 days ago

    So where the hell is Adam Savage?

  6. duell collins

    duell collins21 day ago

    Adam Savage, if they want to make the omnitreadmill almost frictionless. Tell them to hit me up. All I ask in return. Is don't make the system over a grand. I want all my fellow gamers in this. Even from the platforms I don't like.

  7. Simba Lion

    Simba Lion22 days ago

    "It's a patented technology so we can't give you too much detail" What the fuck is he smoking? Patents are public record. There's nothing to protect because it's illegal to steal it. Either the guy has no idea how it works or he's lying.

  8. Dan Clout

    Dan Clout29 days ago

    Many tough challenges for their head Biomechanics scientist. Maybe a sensor lined body suit for use with 3D human body scanning technology integrated with predictive AI to adapt the treadmill to spontaneous human movement and the movement of the centre of mass. Its cool that you can walk up hills but i guess the perception of physically walking up stairs would be a grand challenge for VR that attempts to integrate physical movement...

  9. Alexis Dimes

    Alexis DimesMonth ago

    The only thing is you won’t be able to go up stairs.

  10. ViruX

    ViruXMonth ago

    8:45 -> I don't think so.

  11. Broken Gamer

    Broken GamerMonth ago

    That giant ring isn't adjustable so you can't lower it if it gets in the way of your VR gameplay. Also this thing is way too big for average consumers to use which is a shame. Virtuix omni opted to not sell to the consumer market either.

  12. First Name Last Name

    First Name Last Name2 months ago

    run fast!!

  13. MedienGulli

    MedienGulli2 months ago

    yeah and if u start running after standing your immersion is broken because it wont work like that.

  14. Star Gazer

    Star Gazer2 months ago

    Someone doesn't understand what a patent is or how it works.

  15. Dong Pablo

    Dong Pablo2 months ago

    That handshake gave me anxiety

  16. Richard Metzger

    Richard Metzger2 months ago


  17. Sol Cutta

    Sol Cutta2 months ago

    It's a long way away from a home version?

  18. Boris Shmakov

    Boris Shmakov2 months ago

    It is so huge trademeal, where i can use it??? If i chose i like this one mreporter.net/v/video-p87gebcGpOg.html

  19. David Brown

    David Brown3 months ago

    is this currently for sale $ and if so whats the price?

  20. Ed Mason

    Ed Mason3 months ago

    Shouldn't this be called "Feet-On"?

  21. Ye Yeet

    Ye Yeet3 months ago

    Skyrim VR Treadmill edition. Make it happen Todd.

  22. Paul Dixon

    Paul Dixon3 months ago

    *>>>**ur2.pl/915** Sturdy, compact, easy to put away and put down for use, handles to hold are in just the right position, emergency shut-off is comforting, display has distance, speed, calories burned and time - don't need anything else. Love it!*

  23. Chris Corbett

    Chris Corbett3 months ago

    good it is

  24. Jose Lolo

    Jose Lolo3 months ago


  25. Cadenthor

    Cadenthor3 months ago

    I'm curious how much that little thing would cost, I wouldn't expect it to be less than $5,000.

  26. Noname2014

    Noname20143 months ago

    Very cool 👍. In two years we can Play Ark, Pubg and a lot of other games with this thing. Amazing

  27. bakenryu

    bakenryu3 months ago

    A better idea would be to have an entire warehouse to run around in using mocap technology. 😉😉

  28. Sn0wPlayz

    Sn0wPlayz4 months ago

    imagine a _good_ Sonic game using this pad. That would be so cool!

  29. TenthYoung

    TenthYoung4 months ago

    Some of these questions are pretty dumb xD

  30. open the door sss

    open the door sss4 months ago

    I want it now :(

  31. easy peasey

    easy peasey4 months ago

    At 18:22 could the limiting factor be caused by our adult perceptions of personal space? compared to a child they would seem farther from when we learned self limiting behavior like that of our self-preservation instinct, object permanence, & caution to self-perceived outcome. It would have been nice to see how sensitive the program could be outfitted to different users.

  32. LukePlaysGames

    LukePlaysGames5 months ago

    Idea: Box filled with magnetic balls about the size of 2 lightbulbs. A magnetic plate at the bottom, but not too strong. Then a mat on top of all of the balls. Finally, you’re in a harness that helps you not fall. You walk forward, the balls roll back, you step right, they roll left. Etc. Edit: I was fixing a spelling mistake.

  33. The Dragon Lord

    The Dragon Lord8 days ago

    That's essentially what a treadmill is at its core lmao

  34. The Unknown User

    The Unknown User5 months ago

    Turn those controllers into gloves

  35. Will F

    Will F5 months ago

    Needs to be able to tilt to simulate uneven ground

  36. Angel García

    Angel García5 months ago

    This guy sounds like Adam just a bit.

  37. Tilen HD

    Tilen HD5 months ago

    You dussgise sicience im just waiting for call of duty vr treadmill etidon!!

  38. Buggaton

    Buggaton5 months ago

    I heard this guy say "Ekspecially" and stopped.

  39. Domino Master

    Domino Master5 months ago

    What if you have to step up onto something or climb a mountain?

  40. Slurpwis

    Slurpwis5 months ago

    The treadmill isn't omni-directional, it's forcing humans to walk forward while trying to turn.

  41. MacMasterRace

    MacMasterRace5 months ago

    My mom wants me to exercise? Ill use this and play vr at the same time!

  42. Gamer Games

    Gamer Games5 months ago

    i got a few questions. 1. is it compatible with window mixed reality 2. is this currently available for purchase? where can i buy it 3. if it isn't available yet when can we approximately be able to buy it

  43. PickL

    PickL5 months ago

    okay I've heard enough... where can I buy? lmao

  44. Bobby Bologna

    Bobby Bologna5 months ago

    Lol that lag from a full walk to a full stop will mess with your head bigtime, chances are you'd fall over a whole lot.

  45. aaron versionwo

    aaron versionwo5 months ago

    I don't know why these guys kep saying they have no idea how it works an want to see inside. I watched the video for a minute and figured it out from watching a top down view of the thing in action. Manufacturing industries have already solved this conveyor belt technology.

  46. btrim1974

    btrim19745 months ago

    They need to focus on the ball

  47. Alex Anderson

    Alex Anderson5 months ago

    Allot i feel could be fixed if they weren't using AI to predict and sense where they are on the map to try and center you if they found away to fix a waist in a ring that allow you to do a complete circle and thats how it tells the directoin your facing and then make it more manual omni directional where the pad has just a slight resistance few pounds and the player or user pushes it sensors pick up the movement and translate it to the game or simulation and the ring could tell what way yoy are facings so you could side step and juke and what not.

  48. Tekguy H

    Tekguy H5 months ago

    I am a Controls Engineer by trade, areas that have high coefficients of friction should be examined to see if they could be reduced. Remember a body at rest tends to stay at rest and a body in motion tends to stay in motion (inertia). Your sensors need to almost anticipate your movements and your motors and gearing need to overcome the moment of inertia to move the tread mill when you walk. If they haven't already tried, I suggest using some type of sensors on your feet to initiate movement on the tread mill, in addition there must of course be a sensor to tell the tread mill which direction you are moving. Walking is simply a controlled fall with every step therefore during a walking motion as soon as the foot leaves the ground your system needs to respond by advancing the omnitread mill based on the direction and a stepping trigger. In addition the rate of which you move your foot away from your other foot could be used in your control loop to ramp up the speed of the Omni tread mill so that your walking speed can be matched by the treadmill. Not sure how you could reduce the delay to the millisecond level in the Omni mill unless you read walking impulses directly from the muscles and still that may not be perfect. A possible solution would be to design a bigger Omnitread will that way the player can walk a few feet while the Omnitread mill slowly ramps up, problem with that is if you suddenly stop the Omintreadmill will still be moving temporarily. I don't have expertise with treadmills but based on certain laws of physics this system is no easy project, very good job thus far....and if your asking why did I right this long paragraph.....simple...I soo want one of these in my basement so I can connect it to my VR system and run until my heart is filled with joy, yet still be close enough to my mini fridge to grab a cold beer... ;)

  49. ii Bianix

    ii Bianix6 months ago

    Ready player one oasis 2020 confirmed

  50. P1NK

    P1NK6 months ago

    They should make it bigger because the steps they’re taking are soo small, and for the possibility to run

  51. полумрак-หวัง CHERRY BOY

    полумрак-หวัง CHERRY BOY6 months ago

    That's actually looks terrible, feels like seeing VPL VR in the 90's. Someone over thinking something and trying to do something they don't have technology yet to even starting dreaming about doing. Friction in a omniDirectional treadmill sounds pretty nice, but the execution it's just garbage in comparison with more simple designs alredy in the market today.

  52. The real MacGyver

    The real MacGyver6 months ago

    patented bla patented bla if its patented you should be able to show us the inner workings!!! since it is protected??!!

  53. Adam -Slays

    Adam -Slays6 months ago

    ohh this things gonna fit in my room

  54. Siren

    Siren6 months ago

    Let me guess, it will cost like 1000$. Say this becomes practical and everything, no one will make games for it because no one will buy it.

  55. Star Gazer

    Star Gazer2 months ago

    The dollar sign goes on the other end of the number.

  56. Holret

    Holret6 months ago

    Dont like it. Its too big, too heavy and appears clunky. You will need a cradle like system to hold on to you, but like in player ready one, you need to have more freedom of movement and one that will not restraint your natural posture while in motion or still. That giant treadmill wont cut it.

  57. Dan Fors

    Dan Fors6 months ago

    It could be used as future prison cells without the need of walls or bars. The prisoners can try run away but the track will always keep them centered. Would be frustrating for them:)

  58. Kaiden Brooks

    Kaiden Brooks7 months ago

    Watch it cost like 2-5k AT LEAST!

  59. KIP

    KIP7 months ago

    You can walk sideways and backwars mreporter.net/v/video-Ge8UVbOKKnw.html Beginning of the video

  60. Alexander s.

    Alexander s.7 months ago

    I hate when these retards use the VR system why not record a bad ass player who knows what they're doing

  61. Alexander s.

    Alexander s.7 months ago

    I really hate this Asian dick head fucking annoying

  62. Saurlex

    Saurlex7 months ago

    In ready player one they are also tethered to the roof so that would help support your body so you can move faster

  63. Ray Bell

    Ray Bell7 months ago

    I have to ask this... have they not thought to build a visual sensor into the hand rail? something that helps read how far from the center you are? 🤔

  64. T H I C C boi

    T H I C C boi7 months ago

    Does this guy not know what the word PATENTED entails, if something is patented, the technology and principles of the design are publicily available for use, the design cannot be copied and sold though, The word "patented" and non disclosure of the principles of design are mutually exclusive, PATENT: patents.google.com/patent/US8790222 don't know why this triggers me

  65. Pawlik

    Pawlik7 months ago

    The ring idea is really bad, these companies need to get away from this design.

  66. Littil Avindar

    Littil Avindar7 months ago

    I think that the actual treadmill portion needs to be bigger than the rings. I keep seeing people stepping close to the edge, and it makes them nervous, but knowing there's a larger space than that, and that you won't accidentally step under the ring and off the edge, will make them much more comfortable, and encourage more confident steps and even faster movement. Keep the rings where they are, but make the footprint larger. It's weird that the unit is rectangular instead of square. The treadmill is longer than it is wide. Personally, this is the kind of thing to pair with a harness, and I'd look into a means where they can jump around, since some games for the vive, like holopoint, encourage wide steps or jumps in a certain direction to avoid the enemy fire.

  67. BennyBat

    BennyBat7 months ago

    Would it be better if instead of conveyors little balls that roll

  68. InsaneDynamics

    InsaneDynamics7 months ago

    My recommendation is to make the deck have a larger radius at least for fast paced movement/running. That way the system can better compensate when changing directions and not be as sudden trying to keep you within the ring. There will also be a chance to use some mind reading sensors that will better help with travel intent.

  69. DualNexus

    DualNexus7 months ago

    Just apply more resistance for the direction of the hill where the character is walking. Sensation of incline resolved

  70. Did3D

    Did3D7 months ago

    impossible to do because brain dont understand they are no acceleration when he start walk and you fall...... hahahahah no way for this technologie!!!!!

  71. Did3D

    Did3D7 months ago

    And everybody cling the ramp because instable because impossible to make natural movment without acceleration

  72. Captain_Qwerty

    Captain_Qwerty7 months ago

    Did3D that's where you're wrong, because the technology already exists and people are already using it.

  73. Xx4DarkVoid4xX ROBLOX

    Xx4DarkVoid4xX ROBLOX7 months ago

    i know how they can make people jump on things ! when a person jumps ON something in game the treadmill will go up really fast then it goes down so slow you dont notice so it can go up again later! if the person jumps too much in game it would be cool if text pops up to say your character is exhausted in game so you cant jump on things. That happens because it cant go up for ever

  74. Dylan Metcalf

    Dylan Metcalf7 months ago

    katwalk vr mini or deluxe editions would be a cool review to see

  75. Keith Manfredi

    Keith Manfredi7 months ago

    LOL, overhead sword swing.... broken controller surprise.

  76. Keith Manfredi

    Keith Manfredi7 months ago

    ...or can you imagine going on one knee then banging your head into that metal bar when getting up? What freakin games are they making this for? SimWalk 2020?

  77. Jason Honingford

    Jason Honingford7 months ago

    How is it moving diagonally?

  78. Shaun Day

    Shaun Day8 months ago

    Can you guys do an episode on The Void VR Star Wars: Secrets of the Empire? (virtual worlds over real life buildings) I tried this at the Glendale Galleria and this has been the most immersive multiplayer VR experience!

  79. Feral

    Feral8 months ago

    This has to be expensive as hell

  80. Ryan Corbett

    Ryan Corbett8 months ago

    Have you guys seen this? mreporter.net/title-Omnifinityvideos would be interested to see you guys try this out and your thoughts on it!

  81. Markuris

    Markuris8 months ago

    Id totally have a room dedicated to one of these hehe

  82. Trollselektor

    Trollselektor8 months ago

    I bet the military would be interested in this tech for controlling robot soldiers.

  83. Find 'N' Frag

    Find 'N' Frag8 months ago

    ...that's all in the algorithm ...most of that are trade secrets... holy shit stop acting like some kind of monopoly-owning movie villain, what do you think you've invented? it's a fucking 2d threadmill. Competition is coming, as it should be. Take it easy.

  84. GuninGames

    GuninGames8 months ago

    welcome to the oasis

  85. Zachary Clownphobic

    Zachary Clownphobic8 months ago

    I'll stick with the omni virtuix

  86. Keyboard Conflicts

    Keyboard Conflicts8 months ago

    Maybe the treadmill should be non-automatic? Using mechanisms on the treadmill keep you in the center based off of your center of gravity being off center with the treadmill brings up a lot of problems clearly. why not apply Newton’s third law? Your step pushes the treadmill back. Would that not give your body the same feeling as the earth pushing you forward when you push down on it? You’d have to grease up the bearings like hell so it doesn’t take much force at all from your legs to push the “ground” behind you- but I feel like that would make a bunch of calculations easier, and make it feel like you are actually walking freely

  87. zyxwvutsrqponmlkh

    zyxwvutsrqponmlkh8 months ago

    The problem is you are not accelerating or decelerating. You should add a gimbaling system.

  88. Michael Enquist

    Michael Enquist8 months ago

    As I pointed out on the "smarter Every Day" video about this: People can learn to adapt to walking on surfaces that are not stable. Sailors on their ships learn how to walk, even run, on ship decks that have extra motion that is not put in by the walker.

  89. Gorith

    Gorith8 months ago

    The suspended low friction treadmills like Omni are clearly the better way to do this. The only chance they will have is if they can get this thing to handle quick movements that rapidly change without causing you to faceplant.

  90. Nomadic Lizard

    Nomadic Lizard8 months ago

    If you look at where the centre of mass of the human is located while walking, it seems to be about three quarters of the way towards an external edge.. and you can tell by the way they take tiny baby steps they know this, are feeling uncomfortable about stepping off or reaching that edge. When walking (especially steady state, in the same direction with the same speed) their centre of mass needs to be slap bang in the middle of the treadmill. They're not quite there yet.

  91. M J

    M J8 months ago

    Combine this with haptic gloves and my god do you have a amazing experience. I just hope I live long enough to be able to play something like that

  92. Star Gazer

    Star Gazer2 months ago

    Don't forget the microfiber crotch inlay.

  93. Famous YouTuber

    Famous YouTuber8 months ago

    Portable computers and portable VR + greater room scales are going to make this obsolete. (just wait until VR goes outside)

  94. Luca Or

    Luca Or8 months ago

    Too bad it's not already available

  95. Suitch

    Suitch8 months ago

    "It's a patented technology so I can't go into much detail" is an oxymoronic statement. Patents make it so you can go into detail without the risk of it being stolen.

  96. Charlie Hopkins

    Charlie Hopkins8 months ago

    this is going to be epic! i fuuuuucking need this in my life. to finally be able to game like i dreamed as a kid. Please omni hurrry up with those consumer versions. or atleast the old treadmill pleeeease!!!!

  97. Wouldn't Youliketoknow

    Wouldn't Youliketoknow8 months ago

    The tactical training applications of this are astounding.

  98. Bean bon

    Bean bon8 months ago

    "All directions" I choose up.

  99. Jeremy T

    Jeremy T8 months ago

    I feel like they are so close. The trackers are on the feet but have no say in the movement of the treadmill. The feet handle the majority of the work in movement in real life. Foot movement needs to be what dictates when the treadmill begins to move and stop

  100. MK3424

    MK34248 months ago

    I'm wondering why the treadmill can't be a powerless one? just strap yourself in the middle... the belt should be curved inward and the cross one be a bit loose so that they sag in the middle.. creating a bowl for you to walk around in.

  101. Dijon Brown

    Dijon Brown9 months ago

    its so weird because irl, fall and pull and push the ground but you can see the legs kinda jerking as they hit the ground like they do when you are walking downhill constantly, this cant be good for the knees.

  102. Protocurity

    Protocurity9 months ago

    I'm watching the video, and it seems like this thing would be a lot safer if the track was 1 foot wider and longer while the tracker was in the same place. While walking they are mere inches from catching on the edge with the front of their foot.

  103. Cody v

    Cody v9 months ago

    Jeese no love for the virtual boy huh

  104. nathanalaneller

    nathanalaneller9 months ago

    They have built the Star Trek Holodeck Floor :O

  105. Song nguonhout

    Song nguonhout9 months ago

    It is my opinion only so it may be false. So the system basically a treadmill on a treadmill and tracking your movement. Why don't just put a treadmill on a 360 rotatable rotor and tracking which player facing (body/legs facing not face facing) and rotate in that direction instead? it more efficiency too. I know it won't work in sidestep, is it not similar to the Omni-direction prototype showcase in vid?

  106. Star Gazer

    Star Gazer2 months ago

    Because it would turn YOU when it rotated.

  107. Tunakann

    Tunakann9 months ago

    I have 26$, can I have one?

  108. Zach Campbell

    Zach Campbell9 months ago

    The guy with the Jean's and jacket he doesnt seem to be tracked very well hes on the very edge his feet keep coming off the treadmill part

  109. Nathan

    Nathan9 months ago

    Control algorithm.. good god these fucking hype machines... I'm so tired of seeing people market this shit like it's the first time it's been done. This has been around for a very long time.